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Here you will find the many horrific alien threats to be found among the stars which threaten the Imperium - including the Tyranids, the Orks, the Tau and the fearsome Necrons.

Please scroll down or click on the links below to view this page


The Necrons
The Orks
The Tyranids
The T'au Empire
The Aeldari
The Drukhari
Genestealer Cults

Please note that while we try to keep stocks up to date some items may not always be available.
If the items you require are shown as unavailable  please contact us and we can update you on availability.



Necrons
The Necrons are a deathless race of alien androids, rulers of the galaxy in a long-forgotten era.





CODEX : NECRONS

The first of our two mighty metal militants this week are the Necrons, an ancient race of cantankerous robots who long-ago traded the weakness of the flesh for mechanical immortality. What could possibly go wrong with such a bargain?

Budding Necron Phaerons (that’s you guys) can take your revenge with a Codex that’ll let you dispatch endless legions of pitiless automata, on a mission to destroy the fledgling empires stinking the galaxy up with all their flesh.

Inside the book you’ll find 47 Necron datasheets, five individual Detachments, Crusade rules to awaken your tomb world, and Combat Patrol rules for Amonhotekh’s Guard – which you can find out more about below. On top of that, there are sections on Necron history, society, and the main dynasties, as well as a painting guide.

£31.50
(RRP  £35.00)






Necron Datasheet Cards

The cards include 47 individual datasheets for quick reference on the fly, five more for Combat Patrol, and one card to remind you of your army rule.
£18.00
(RRP  £20.00)






Necron Dice

The Necrons get the essential accessories treatment, with a comprehensive set of Datasheet Cards and a packet of 16 six-sided dice with the faction icon on each 6 face.

£16.20
(RRP  £18.00)





NECRON COMBAT PATROL

Amonhotekh’s Guard is the new Necron Combat Patrol, arriving with 19 miniatures for use both in full games of Warhammer 40,000 and fast and furious bouts of Combat Patrol. It contains an Overlord with Tachyon Arrow, a Canoptek Doomstalker, three Skorpekh Destroyers with a Plasmacyte, three Scarab Swarms, and 10 Necron Warriors.

£76.00
(RRP  £95.00

20% DISCOUNT!






Imotekh the Stormlord


Imotekh is perhaps the mightiest Necron Overlord in the galaxy after the Silent King – and he’s catching up with worrying speed. The Stormlord is now returning to the galaxy in a mighty panoply of plastic, standing tall and flexing his clawed gauntlet of fire. Imotekh is a mighty Phaeron indeed – in battle, his hyperlogical strategic skills confer an extra Command Point every turn, while unnatural lightning strikes any foolish enough to approach.


£23.00
(RRP  £27.50)





Orikan the Deviner

One of the most curmudgeonly Necrons in the galaxy, Orikan is a master astromancer with many millennia of experience who turns peevishness into art. Crucially, he’s also perfectly capable of reducing his enemies to smoking craters of disassembled matter. As a Master Chronomancer, he affords his bodyguards a 4+ invulnerable save, and once per game he can channel cosmic alignments to triple his Strength and Attacks in combat.


£23.00
(RRP  £27.50)






Overlord with Translocation Shroud

All the most on-trend Overlords are travelling via extra-dimensional nether-realms this aeon, and a Translocation Shroud is the coming thing at all the best royal courts. This clever little trinket allows your Overlord and a squad of his best buddies mindless thralls to Advance 6” every time, phasing through terrain, buildings, and enemy units as they move.

£19.20
(RRP  £24.00)






NECRONS: IMMORTALS

The shock troops of the Necron army, a phalanx of Immortals will strive for victory using every tactic at their disposal. They can easily withstand a hail of heavy bolter fire. The Necron Immortals possess the classic, intimidating skeletal-metal form of their race.You can equip the Immortals with the devastating gauss blasters and tesla carbines.
This multi-part plastic boxed set contains 80 components, two Necron transfer sheets and five Citadel 32mm Round Bases with which to build five Necron Immortals or five Necron Deathmarks 
£23.00

(RRP £27.50)





NECRONS LOKHUSTS HEAVY DESTROYER

The Destroyer Cults think nothing of sacrificing their physical forms to optimise themselves for slaughter. Lokhust Heavy Destroyers skim to battle upon repulsor-sled bodies, their upper limbs bound into gauss destructors or enmitic exterminators with which they decimate their foes with devastating blasts from afar. This kit builds one Lokhust Heavy Destroyer.

Push-fit construction means you won't need any glue to build it, and the set comes with your choice of heads and deadly weapons. It is supplied in 33 plastic components and comes with a 60mm round base.
£19.00

(RRP £22.50)







NECRONS CANOPTEK DOOMSTALKER
Canoptek Doomstalkers stride with eerie grace. Whether prowling their masters’ armouries as tireless sentinels or providing mobile fire support to the Necron legions, the Doomstalkers annihilate all those who dare stand against them with searing shots from their doomsday blasters.

This kit builds one Canoptek Doomstalker, and push-fit construction means you won't need glue to build it. It is supplied in 14 plastic components and comes with a 90mm round base.
£25.00

(RRP £30.00)

Orks
There are many horrific alien threats to be found among the stars, and the Orks are some of the very greatest among them.






 COMBAT PATROL: ORKS
Combat Patrol: Orks is the perfect place to start or expand your army. The contents of this set have been specifically chosen to provide you with an ideal force for Combat Patrol-sized games – approximately 25 Power Level's worth of miniatures. This set includes the following multipart plastic units:

– 1x Warboss in Mega Armour
– 20x Ork Boyz
– 3x Deffkoptas
– 1x Deff Dread

The above units are supplied with 1x 50mm round base, 20x 32mm round bases, 3x 75mm oval bases, 1x 60mm round base, and an Ork transfer sheet

£76.00

(RRP £95.00)

20% Discount!





INDEX CARDS : ORKS

Orks are hulking, green-skinned aliens who love to fight. Tough, brutal, and savage, Orks gather in massive warbands that hurl themselves into battle against everything in their path. This deck of Index: Orks cards will enhance your games from the moment you start playing Warhammer 40,000, giving you hands-on references to all the rules for your faction. The deck includes individual datasheets for every Orks unit, detailing their profiles, wargear, options, and special abilities. You'll also find reference cards for the Orks army rule – Waaagh! – as well as the Waaagh! Tribe Detachment, which includes four Enhancements, six Stratagems, and the Get Stuck In rule.

Contents: - 57x Orks Datasheet Cards:
Battlewagon; Beast Snagga Boyz; Beastboss; Beastboss on Squigosaur; Big Mek in Mega Armour; Big Mek with Kustom Force Field; Big Mek with Shokk Attack Gun
Big’ed Bossbunka; Blitza-bommer; Boomdakka Snazzwagon; Boss Snikrot; Boss Zagstruk; Boyz; Burna Boyz; Burna-bommer; Dakkajet; Deff Dread; Deffkilla Wartrike
Deffkoptas; Flash Gitz; Ghazghkull Thraka; Gorkanaut; ; Gretchin; Hunta Rig; Kaptin Badrukk; Kill Rig; Killa Kans; Kommandos; Kustom Boosta-blasta; Lootas
Mad Dok Grotsnik; Meganobz; Megatrakk Scrapjet; Mek; Mek Gunz; Mekboy Workshop; Morkanaut; Mozrog Skragbad; Nob on Smasha Squig; Nob with Waaagh! Banner; Nobz, Painboss; Painboy; Rukkatrukk Squigbuggy; Shokkjump Dragsta; Squighog Boyz; Stompa; Stormboyz; Tankbustas; Trukk; Warbikers; Warboss
Warboss in Mega Armour; Wazbom Blastajet; Weirdboy; Wurrboy; Zodgrod Wortsnagga

3x Orks Index Cards, detailing the faction's army rule and the Waaagh! Tribe Detachment
Please note this product does not include cards for Orks products from Forge World. All cards are 190mm x 126mm.


£13.50

(RRP £15.00)





ORK WARBIKERS

This box contains 3 multi-part Ork Warbikes and includes options for an Ork Nob, a variety of wargear optins and extra details. Models supplied with 75mm oval bases

£27.50

(RRP £32.50)








ORK BOYZ

Boyz are the rank and file of an Ork army. Orks are tough, determined fighters who fall upon the enemy in great tides of howling violence. Generally armed with the heavy, solid-shot, slugga and brutal, edged choppas, they blow great gouges from the enemy before hacking them apart.

This boxed set contains 11 multi-part plastic Ork Boyz, and includes options for sluggas, choppas, shootas, heavy weapons and stikk bombz. Models supplied with 32 mm round bases.
£20.00
(RRP £24.00)





1
ORK NOBZ

The Orks call their ruling caste Nobz. Nobz are bigger and scarier than other Orks and revel in cruel or casual violence. Nobz lead by example, plunging into the thick of the fighting and breaking skulls left, right and centre. In this way each Nob acts as a sergeant-at-arms, champion, oppressor and role model for the Boyz they lead.

This box set contains five multi-part plastic Ork Nobz. This 104-piece set includes: 10 head variations, five different torso-fronts and five body variations allowing you to assemble a unique looking squad. Also included are a range of weapon options including: big choppas, power klaws, shoota/rokkit kombi-weapons, a shoota/skorcha kombi-weapon, sluggas and choppas. Additonally there are a host of extra components to allow you to further customise your squad, including parts to upgrade your Nobz with Cybork bodies and a Grot ammo runt. Models supplied with 32 mm round bases.
£20.00
(RRP £24.00)





ORK STORMBOYZ

Stormboyz, the shock troops of many successful warbands, dedicate their lives to the time honoured martial disciplines of drilling, marching and hurtling through the air. To this end they go to war strapped to rokkit packs that, when activated propel their wearers forward on great tongues of oily black flame.

This box set contains 5 multipart plastic Ork Stormboyz, including: 10 head variations, 5 different torso-fronts and 5 body variations allowing you to assemble a unique looking squad. This set contains a host of accessories and additional parts allowing to further customise your squad, and even includes a Gretchin with his very own rocket pack. Models supplied with 32 mm round bases
£20.00
(RRP £24.00)





Ork Runtherd and Gretchin

Gretchin mobs make up for their shocking lack of quality with sheer quantity. This box set contains 10 multipart plastic Gretchin and a multipart plastic Ork Runtherd, including: 12 Gretchin head variants and 2 Runtherd head variants. Models supplied with 32mm round bases for the Ork and 25mm round bases for the Gretchin.  

£12.50

(RRP£15.00)






Ork Killa Kans

Killa Kans are essentially giant metal canisters on piston-driven legs that sport lethal close combat attachments and heavy-duty weaponry. One of their limbs usually ends in deadly-looking power shears or a great blood-encrusted buzz saw, whilst the other is a large calibre weapon welded to the opposite side. This box set contains three multi-part plastic Ork Killa Kans. This 94-piece set includes: three variations of Cockpit, three different close combat weapons, a big shoota, a rokkit launcha and a skorcha. Also included are a host of glyphs, armour plates, horns, metal teef and dangly bitz. Models supplied with 60mm round bases.





£31.50

(RRP £37.50)







Ork Lootas

Ork Meks are responsible for creating the most destructive weapons an Ork can lay his big green hands on. Whether it is the surprisingly sophisticated Burnas or the far louder, shoulder-mounted Deffguns, a Mek is never short of customers.

These wiry and muscular Ork models stand wearing an array of bizarre contraptions held up with huge, crude leather straps or bandaged together with material. Some of them wear unusual masks and goggles, others decide to physically sport the tools of their trade – and spanners and wrenches can be discerned above their head or fixed to their bodies. Each of them carries an enormous deffgun and occasionally their toofy maws can be seen poking out from underneath all of these gizmos.

This multipart plastic boxed set contains enough components to make 5 models: either 4 Lootas or 4 Burna Boyz, as well as an Ork Mek armed with a kustom mega-blasta. Models supplied with 32 mm round bases.

£20.00

(RRP £24.00)







Boss Snikrot

Boss Snikrot is no mere Ork cutthroat – he is a murderous legend whose obsession with guerilla warfare has seen him hone the kunnin' taktiks of the Blood Axe clan into an almost supernatural mastery of infiltration. Snikrot is an unseen terror, leading his Red Skull Kommandos deep behind enemy lines – by the time his terrified foes realise he is upon them, the Boss is already opening their throats with his rip-toothed blades.

This multipart plastic kit builds Boss Snikrot, an infamous Kommando leader and Ork assassin. He’s armed with a pair of combat blades known as Mork's Teeth, perfect for close quarters fighting behind enemy lines, as well as a custom silenced slugga. The kit includes loads of cosmetic details shared with Ork Kommandos, such as a backpack festooned with extra gear, a smoke grenade to decorate his base, and a choice of three head builds – one bare, one with Snikrot's trademark night-vision goggles over his eyes, and one with the goggles lifted onto his forehead.

This kit comprises 17 plastic components and comes with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

£21.00

(RRP £25.00)






 Ork Warboss in Mega Armour

Any good Ork Hunter knows the safest way to deal with a rampaging Warboss is to hit them with tank-busting artillery from as far away as possible. By donning a piston-driven suit of incredibly durable mega armour, this Warboss makes a mockery of such underhanded enemy tactics, much to the terror of his foes. The strongest and meanest among his already brutal kin, the Warboss supplements his fearsome bulk and staggering might with powered armour that makes him a force to be reckoned with on the battlefield. He strides into battle with a boss pole that denotes his rank, an 'uge choppa that decimates his foes, and a big shoota operated by a grot perching precariously on his armour.

This kit comprises 17 plastic components with which you can assemble one Warboss in Mega Armour and is supplied with 1x Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

£21.00

(RRP £25.00)






Ork Battlewagon

No two Battlewagons are the same, for the Meks that build them can never resist cobbling on armour plates, ramming spikes, assorted dakka, and random gubbinz. However, all are rugged transport tanks with the capacity to bear a vast number of angry Orks into battle while shrugging off the worst the enemy can throw at them.

Get your Boyz into battle in style with a Battlewagon, the last word in mobile fortresses for any discerning Warboss. As well as being an amazing transport choice, you can also take loads of weapons options so that you can shoot, smash, and crush your enemies as you get your Boyz to exactly where they need to be.

This 135-piece plastic kit makes one Battlewagon. The kit includes options for a big shoota, kannon, killkannon, lobba, zzap gun, deff rolla, grabbin' klaw, and wreckin' ball and can alternatively be assembled as a Gunwagon or a Bonebreaka.

This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

£59.50

(RRP £70.00)






Ork Trukk

Trukks are designed to transport mobs of choppa-wielding Boyz into combat as quickly as possible. Each warband and clan will 'kustomise' its trukks to reflect their own predilictions. For example, a Goff vehicle will be functional with a large crew compartment, while the Evil Sunz almost always have turbo-charged engines and a red paint job.

This box set contains one multi-part plastic Ork Trukk, and includes a bolt-on big shoota, boarding plank, wrecker ball and reinforced ram.

£27.50

(RRP £32.50)


 Tyranids
         The Tyranid hive fleets are rapacious alien swarms that flow from beyond the galactic fringe to devour all life.







 CODEX : TYRANIDS

The Tyranids are an all-consuming alien swarm from beyond the known galaxy. Driven by the vast and ineffable intellect of the Hive Mind, their tendrils drive into fresh systems with every passing hour. These single-minded metapredators cannot be reasoned with, bought off, or put to flight. They seek only to strip each new world they encounter, devouring every shred of biomass to feed the relentless advance of the hive fleets and leaving dead, airless husks in their wake. Endlessly adaptable, the Tyranids possess no mechanical technology. Instead, their weapons and wargear are symbiotic or parasitic organisms, bonded with their wielders and capable of annihilating prey with hails of bio-acid, living projectiles, and ravaging psionic energies. From seething masses of warrior organisms to malevolent leader-beasts and walking battle-tank-sized monsters, the Tyranid swarms are as nightmarish as they are unstoppable.

This book is an essential guide for anyone who wants to collect Tyranids and unleash the power of the Hive Mind on the tabletop. Inside these pages, you’ll find all the rules you need to play a Tyranids army in games of Warhammer 40,000 – including Crusade and Combat Patrol rules – along with detailed accounts of their rapacious behaviour, divergent hive fleets, horrifying biotechnology, and invasions past and present.
Inside this 120-page hardback book, you'll find:
– In-depth background information exploring the alien nature and murky origins of the Tyranids, from their nightmarish biology to the history of the Tyrannic Wars
– Stunning artwork highlighting the horrifying variety and vast scope of these ever-evolving xenos swarms
– 47 datasheets detailing the profiles, wargear, and unique abilities of every Tyranids unit, from swarming Termagants to the mighty Norn Emissary
– Six themed Detachments for Tyranids armies, such as the Invasion Fleet and Crusher Stampede, each with their own set of special rules
– Crusade rules for infesting and consuming entire planets in your narrative campaigns, as your army feasts on its victims and develops new adaptations
– Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with the Vardenghast Swarm
– An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Tyranid hive fleet colour schemes

£31.50

(RRP £35.00)






 DATASHEET CARDS: TYRANIDS

The Tyranid hive fleets are rapacious alien swarms that flow from beyond the galactic fringe to devour all life. When the Tyranids attack they do so in unstoppable numbers, unleashing nightmarish bio-weapons upon their victims.
This set of 53 cards will help you keep track of your swarm in-game, with individual datasheets for every single Tyranids unit, detailing their profiles, wargear, options, and special abilities. You'll also find a reference card for the Tyranids army rules – Synapse and Shadow in the Warp – as well as special datasheet cards for use in Combat Patrol games.
Contents:
- 1x Army Rules Card
- 47x Tyranid Datasheet Cards
- 5x Combat Patrol Datasheet Cards
All cards measure 161.5mm by 107.1mm, and feature an eye-catching purple foil glint edge. You’ll need a copy of Codex: Tyranids to make full use of these cards.

£18.00

(RRP £20.00)







 TYRANIDS DICE

Tyranids desire nothing less than to consume every living organism in the galaxy. If that sounds like your jam, you can join in the cosmic feast with every dice roll – and look the business while doing it – using these themed dice!

This set includes 16 six-sided dice, measuring 16mm along each squared-off edge. They are cast in purple with a pearlescent swirl effect, with white markings and the Tyranids icon – a two-headed alien creature – on the 6 face for each dice.

£16.00

(RRP £18.00)






 Neurogaunts

Neurogaunts scuttle forward in seething masses, driven on by the parasitic neurocytes that cling to their backs. Their primary purpose is to protect the synaptic node-beasts coordinating invasion swarms, while projecting their command signals throughout the wider swarm. It is a task they go about with single-minded savagery, slashing, biting, and dying with mindless vigour.

This multipart plastic kit builds 11 Neurogaunts, including an overgrown Neurogaunt Nodebeast. These strange, eyeless Tyranid creatures gnaw and scratch with needle-sharp claws and teeth, channelling the will of the Hive Mind through their hump-like spinal symbiotes. Each Neurogaunt has a different scuttling pose, encouraging you to flood the battlefield with a skittering horde that overwhelms weakened foes and distracts from larger beasts.

This kit comprises 24 plastic components, and comes with 10x Citadel 25mm Round Hex Hole Bases and a Citadel 28.5mm Round Hex Hole Base. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.

£21.00

(RRP £25.00)








 Von Ryan's Leapers

Von Ryan’s Leapers are swift, agile Tyranid bioforms, cunning hunters and stealth ambushers that are especially lethal when fighting in dense terrain. Packs of Leapers lie in wait like living mines, lurking at the optimum locations to cause as much damage as possible. When they sense the perfect time to strike, they burst forth to butcher all around in a murderous frenzy.

This multipart plastic kit builds three Von Ryan’s Leapers, terrifying Tyranid ambush-beasts. These creatures spring from hiding to shred their unsuspecting prey using whip-fast slashes from two pairs of razor-sharp talons – including powerful mantis-like arms resembling the larger Lictor bioform. Then they feast, with a revolting combination of fangs, mandibles, and feeder tendrils.

This kit contains 29 plastic components, and comes with 3x Citadel 40mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.

£25.20

(RRP £30.00)








 Psychophage

Psychophage stampedes into battle at a frightening speed. They devour any prey organism in their paths, but especially favour those victims with psychic abilities. How they metabolise such esoteric powers is unclear, but doing so allows them to project surges of psychocorrosive ash that deflagrate their victims’ minds and souls.

This multipart plastic kit builds a Psychophage, a Tyranid monstrosity driven by frenzied psychic hunger. This vile creature's gaping, many-jawed maw is lined with razor teeth and barbed tentacles, allowing it to snatch, shred, and swallow its prey. Raised atop six scuttling, talon-tipped limbs, its bulbous body bulges with digestive sacs and orifices, and is topped with spore-spewing dorsal chimneys.

This kit comprises 9 plastic components, and comes with a Citadel 120x92mm Oval Hex Hole Base. This push-fit miniature can be assembled without glue, and is supplied unpainted – we recommend using Citadel Colour paints.

£31.50

(RRP £35.00)


51-31
TYRANIDS : NORN EMISARY 
h Norn Emissary is a purpose-bred beast, spawned by its Norn Queen to accomplish a specific and singular objective – be it hunting a strategically gifted commander, abducting a knowledgeable prey-being, or pursuing some other ineffable goal. These colossal heralds of the Hive Mind's agenda meld terrifying psionic potential with speed, intelligence, and monstrous strength, ensuring that a Norn Emissary is more than equal to its alien task.This multipart plastic kit builds a Norn Emissary, a psychic monster tailored to overcome all resistance. Stood atop a ruined structure covered in Tyranid growths, the Emissary shreds all opposition with massive scything talons and cruel, dextrous claws, its visible brain tissue suffused with unnatural power. The kit also includes two different lower torsos, allowing you to pose your Emissary surveying the battlefield or leering down at its prey. This miniature can alternatively be built as a Norn Assimilator, a single-minded Tyranid monster with toxic bone harpoons.

This kit comprises 58 plastic components and comes with a Citadel 100mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
£59.50

(RRP £70.00)

51-08 TYRANIDS: HIVE TYRANT

This multipart plastic kit builds one Winged Hive Tyrant. The kit features a huge variety of weapons options, including two scything talons, a heavy venom cannon, a stranglethorn cannon, and a bonesword and a lash whip – as well as biomorphs like adrenal glands and toxin sacs, plus other components for customising your Winged Hive Tyrant. You can also choose to build this kit as wingless Hive Tyrant, or the insidious Swarmlord.

This set comprises 59 plastic components and is supplied with a Citadel 60mm Round Base.
£28.80

(RRP £36.00)


51-27
TYRANIDS : PARASITE OF MORTREX

Swooping on leathery wings, Parasites of Mortrex use their barbed ovipositors to drive Ripper gestation pods deep into their victims’ bodies. These swiftly-growing creatures soon chew themselves free from their unfortunate hosts. Such was the fate of the defenders of Imperial planet of Mortrex, the world first cursed by the Parasites’ onslaught. Now they wreak havoc on the foes of the Hive Fleet by soaring over defences and seeding unlucky souls with nascent Rippers.

This kit bullds one Parasite of Mortrex. Armed with clawed limbs and a barbed ovipositor, this winged beast is a mobile incubation organism housing hundreds of Ripper pods. With a host of horrifying abilities, this unique biomorph adds disruptive tactical options to the already unpredictable tendrils of the Hive Fleet.This set comprises 12 plastic components and is supplied with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
 
£21.00

(RRP £25.00)


51-41 TYRANIDS : BIOVORE
Biovores are living artillery pieces, swollen with the clutch of explosive Spore Mines that they nurture within their bodies. Upon anchoring itself to the ground with chitinous spurs, a Biovore undergoes violent spasms that expel its volatile offspring in high arcs as living ammunition. From there, the gas-bloated Spore Mines detonate in a shower of bone shards and acid rain, or else drift languidly down onto the battlefield, primed to explode whenever prey draws near. This multipart plastic kit builds a Biovore – a sentient Tyranid mortar – as well as three floating Spore Mines. The Biovore's lumbering form supports a symbiotic dorsal launcher, its spore-sac bulging with biological explosives waiting to be fired. The Spore Mines can be launched onto the battlefield by the Biovore, or simply rain down from the skies. The kit offers several alternate leg poses and basing elements for the Biovore, as well as three distinct designs of Spore Mine, allowing you to maintain variety in your brood as you build a whole battery of artillery-beasts. The Biovore in this kit can alternatively be built as a Pyrovore, a fire-spewing Tyranid creature.

This kit comprises 37 plastic components, and comes with a Citadel 80mm Round Base and 3x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
£25.50

(RRP £30.00)


51-29 TYRANIDS : LICTOR
Lictors are a sinister adaptation of the Tyranid Warrior bioform, specialising in infiltration, scouting, and assassination. Hidden by their chameleonic skin, these vanguard beasts stalk their prey beyond the reach of the Hive Mind's synaptic web, leading the greater swarm to fresh targets with a potent pheromone trail. Lictors pick off their prey opportunistically, always looking for a chance to crack open an unwary skull and use their feeder tendrils to suck out the secrets within. This multipart plastic kit builds a Lictor, a fearsome Tyranid ambush predator. This cunning creature lunges from shadows and darts up sheer vertical surfaces to tear foes apart, striking with its distinctive mantis-like talons. The Lictor's feeder tendrils allow it to even digest a victim's memories, and the kit includes two different heads – one with trailing feeder tendrils, the other with its tendril membrane aggressively flared.

This massively customisable monstrosity uses a variety of interchangeable legs, clawed arms, and scenic basing elements to create different poses for creeping across the battlefield – build your Lictor in a hunched stalk, braced to pounce, or looming ominously upright. Joints in its neck and scything talons allow you to adjust the pose even further, and extend or retract every element of its wickedly bladed arms.This kit comprises 56 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
£25.50

(RRP £30.00)



51-32 TYRANIDS : NEUROLICTOR
Neurolictors are nightmarish living weapons of psychological warfare, engineered to implant mind-altering parasites and project a neural disruption field that provokes atavistic terror responses in even the most hardened prey. As an offshoot of the Lictor bioform, Neurolictors possess a nigh-supernatural ability to evade notice – which renders their sabotage all the more terrifying, as these insidious effects often seem to emerge from out of thin air.
This multipart plastic kit builds a Neurolictor, a stealthy Tyranid terror weapon. This eerie, eyeless creature's sinister silhouette and mantis-like claws make its Lictor heritage clear, but the Neurolictor sports a massively overdeveloped alien brain, a prehensile cranial stinger, and barbed feeder tendrils – all vital adaptations for its vile role as a mind-destroying saboteur.

This kit comprises 15 plastic components and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
£21.00

(RRP £25.00)


51-30 TYRANIDS : DEATHLEAPER
The Deathleaper is a rare and advanced development of the Lictor strain, perfectly evolved to act as a terror weapon. This apex Lictor possesses an instinctive understanding of how to spread fear through hostile forces and prey populations alike, using its skills in stealth, infiltration, and assassination to sow paranoia and dread before the hive fleet attacks en masse. This multipart plastic kit builds Deathleaper, the evolutionary pinnacle of the Lictor bioform. This epic creature looms dramatically over its lesser cousins, perched atop the infested wreckage of a ruined facility. Deathleaper exhibits all the classic Lictor features, augmented to be even more impressive and terrifying – more powerful talons and claws, extended and spiked tendrils, two additional pairs of eyes, and a living cloak of membranous webbing that shifts to obscure its silhouette even further. It's a fantastic project for painters, covered with alien biological details, and makes a sinister centrepiece model for stealthy Tyranid armies.

This kit comprises 44 plastic components and comes with a Citadel 60mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
£31.50

(RRP £37.50)



51-06
TYRANIDS : GENESTEALERS
Genestealers are peerless predators, swift vanguard organisms armoured in chitinous plates and possessed of terrifying strength and agility. Their broods move far ahead of the Tyranid hive fleets, to seek out fresh feeding grounds and spread their insidious genetic infection amongst the defenders. When the invasion swarms finally descend, the Genestealers burst from hiding to begin the slaughter.This multipart plastic kit builds 10 Genestealers, fast and deadly melee killers for Tyranids and Genestealer Cults armies. These terrifying, four-armed creatures sport clutching talons alongside deadly rending claws, and each features a different dynamic pose for stalking across the battlefield. The kit includes cosmetic head options for every Genestealer, allowing you to build your entire brood with fanged maws and slavering tongues, feeder tendrils for that classic Ymgarl look, or mix-and-match for evolutionary variety. You'll also find four heads with protruding, barbed ovipositors – ready to deliver the infamous Genestealer's Kiss...

This kit comprises 109 plastic components, and comes with 10x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
£27.50

(RRP £35.50)


51-34 TYRANIDS : TERMEGANTS
Termagants are scuttling predators that attack in huge swarms, armed with living weapons that spit flesh-eating organisms and venomous spines. Originally spawned to roam the tight arterial passages of hive ships and hunt intruders, Termagants harry their prey with a hail of firepower, seeking always to outflank and envelop their victims as they erode their numbers.This multipart plastic kit builds 10 Termagants, as well as a Ripper Swarm to expand your chitinous tide. Each Termagant can be armed with your choice of three biological armaments – a compact fleshborer, beetle-infested devourer, or paired spinefists. The kit also includes special weapon options for three of the Termagants – one can be armed with an explosive shardlauncher, one with a long-barrelled spike rifle, and one with a mucous-spewing strangleweb.

This kit comprises 79 plastic components, and comes with 10x Citadel 28.5mm Round Hex Hole Bases, and a Citadel 40mm Round Hex Hole Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
£23.00

(RRP £27.50)


51-17 TYRANIDS : HORMAGAUNTS
Hormagaunts are swarming shock troops, seeded onto prey worlds in their billions. As simple hunter-slayer organisms, spawned Hormagaunts can be left to rampage across battlefields and populations, wearing down defence lines and forcing the prey to expend lives and ammunition. Many formidable bastions have been buried in literal mountains of these chitinous horrors, driven by the will of a terrible synapse beast.This multipart plastic kit builds 10 Hormagaunts, as well as a Ripper Swarm to expand your skittering tide. These aggressive creatures each feature different poses – some leaping, some stalking, and some lunging, as befits their predatory speed and role as close-quarters killers. These poses can be combined with a variety of different head designs, allowing you to keep your Hormagaunts looking varied no matter how big your swarm grows.

This kit comprises 68 plastic components, and comes with 10x Citadel 28.5mm Round Bases and a Citadel 40mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
£25.50

(RRP £30.00)


51-28 TYRANIDS : BARBGAUNTS
Barbgaunts are little more than living weapons, their bodies and biological cannons slaved to the will of a pulsating ganglio-parasite that piggybacks them into battle. Once there, they unleash volleys of chitinous barbs that detonate with the fury of violent muscle-spasms, transfixing nearby victims with a hail of jagged projectiles.
This multipart plastic kit builds five Barbgaunts – Tyranid creatures engineered as biological artillery. Each of these hunched and hulking gaunt-forms is fused to a grotesque barblauncher – five stout limbs serve to support its living weapon or provide a stable firing platform, while the sixth is little more than an atrophied talon. These beasts of burden are controlled by cerebral parasites, fleshy tendrils digging into each Barbgaunt's eyeless skull to direct its organic payload.

This kit comprises 20 plastic components and comes with 5x Citadel 40mm Round Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
£23.00

(RRP £27.50)






T'au Empire
The T’au are a young and dynamic race of technologically advanced aliens whose empire is spreading like wildfire across the stars.

COMBAT PATROL : T'AU EMPIRE

The T'au Empire are a fledgling race in the grand scheme of things, thrusting out into the stars to spread their philosophy of the Greater Good to all they can reach. For many races, this comes in the form of pleasant democracy, which pleases the T'au. For those that resist, the T'au are forced to bring to bear their technological might in the form of punishing long-ranged weaponry, high-tech aeroplanes and tanks, and highly adaptable battlesuits. If ruling through technological supremacy and fielding a force flexible enough to respond to any battlefield threat sounds like your way of waging war, then Combat Patrol: T'au Empire is for you. Start a brand new army right here, or expand an existing force with this box set. It contains approximately 25 power level's worth of units, making it ideal for Combat Patrol sized games of Warhammer 40,000.

This set includes the following multipart plastic units: 1x Ethereal; 1x Cadre Fireblade; 1x XV95 Ghostkeel Battlesuit with 2x Drones; 3x XV25 Stealth Battlesuits with 1x Drone and 1x Homing Beacon
10x Fire Warriors with 2x Drones and 1x Support Turret. These can be built as a Strike Team or a Breacher team

The above units are supplied with 1x 105mmx70mm oval base, 2x40mm round bases, 5x 32mm round bases, 12x 25mm round bases, 5x small flying bases and four long flying stems.
These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
£76.00

(RRP £95.00)

20% Discount!
56-09 T'AU EMPIRE: PATHFINDER TEAM
Light reconnaissance units, Pathfinder Teams are the eyes and ears of their Commander in a way no drone can yet emulate. A Pathfinder's foremost role is not to engage the enemy, but instead to operate ahead of their comrades, close to their foe, to accurately scout the enemy. The kit includes an enormous Recon Drone, which can be mounted on a Devilfish tank (not included), and which comes armed with a burst cannon. The box set also features a Pulse Accelerator Drone, with a four-pronged device underneath the circular disc, and the Grav-inhibitor Drone that features an orb underneath.
This multi-part plastic kit contains 137 components with which to make 10 T'au Pathfinders, a Pulse Accelerator Drone, a Grav-inhibitor Drone and a Recon Drone.
£23.00

(RRP £27.50)
56-14 T'AU EMPIRE: STEALTH BATTLESUITS

Equipped with the latest XV25 Stealth Armour these troops are the 'lone wolves' of the T'au army, operating independently of other formations. This boxed set contains 3 multi-part plastic XV25 Stealth Suits and a markerlight drone.
£19.00

(RRP £22.50)
56-15 T'AU EMPIRE: BROADSIDE BATTLESUIT
Designed to offer long-range support, the XV88 Broadside Battlesuit has exceeded expectations, becoming a mainstay of the Hunter Cadres and tank-killers of legendary proportions. Powered by a particle accelerator, a Broadside's heavy rail rifle shot can penetrate the thickest plasteel bunkers.

This multi-part plastic kit contains 91 components and a T'au transfer sheet with which to make a Broadside Battlesuit and two Drones.
£31.50

(RRP £37.50)
56-29 T'AU EMPIRE: COMMANDER
This multi-part plastic kit gives you everything you need in order to build one T'au Commander, in either an XV-85 Enforcer Armour Crisis Battlesuit or an XV86 Coldstar Battlesuit. There's an immense number of options available in the box - different heads, engines, leg and arm assemblies - and a ton of weapons! An airburst frag projector, a plasma rifle, a flamer, a fusion blaster, a cyclic ion blaster, a burst cannon (plus upgrade kit) and a missile pod. Included is a drone, which can be assembled as a gun, shield or marker drone.

Seventy-seven components are included, and one Citadel 60mm Round base.
£31.50

(RRP £37.50)





Aeldari
The Aeldari, or the Eldar as they were long known to outsiders, are an ancient and highly advanced species of humanoid xenos whose vast empire once extended the width and breadth of the known galaxy.
46-09 AELDARI GUARDIANS
 This kit builds 10 Storm Guardians, accompanied by a Serpent's Scale Platform. Storm Guardians are skilled close combat troops, suited to claiming objectives with deadly blades and shuriken pistols, protected from enemy fire by the powerful forcefield of their floating Serpent's Scale Platform. This kit comes with a variety of Aeldari close combat weapons, flamers, and fusion guns, as well as 11 unhelmeted heads. You can also choose to build this kit as Guardian Defenders. This set comprises 152 plastic components and is supplied with 10x Citadel 28.5mm Round Bases, 1x Citadel 40mmm Round base, and 1x Aeldari Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
£29.50

(RRP £35.00)

46-15 AELDARI DIRE AVENGERS
The Dire Avengers are first amongst the Aspect Warriors of the Aeldari. They are all armed with Avenger shuriken catapults, as well an enough extra parts for each to be equipped with their own ammunition pouches. There are optional parts to make an Exarch who can be armed with a shuriken catapult, two shuriken catapults, a diresword and a shuriken pistol, or a power weapon and shimmershield. Also included is a choice of two Exarch heads and an optional back banner to further distinguish the unit's leader. As well as this, there is a small statue of Asurmen included on the frame. This multi-part plastic kit contains 42 components and an Aeldari Transfer Sheet with which to make five Aeldari Dire Avengers, or four Dire Avengers and one Dire Avenger Exarch. Add more boxes to your cart to build up a bigger core of infantry for your collection.
£23.00

(RRP £27.50)
102-93 Kill Team: Corsair Voidscarred
This multipart plastic kit allows you to build 10 Corsairs, cunning Aeldari pirates armed with esoteric wargear. These miniatures can be used as Corsair Voidscarred operatives in games of Kill Team, or fielded with Aeldari and Drukhari armies in games of Warhammer 40,000 as a unit of Corsair Voidreavers or Corsair Voidscarred. This eclectic group of rogues contains one Felarch and nine Corsair Voidscarred, each of which can be equipped with a variety of weapons, heads, and accessories, or assembled as specialists including the Way Seeker, Soul Weaver, Shade Runner, and more.
This set comprises 159 plastic components, and is supplied with 10x Citadel 28.5mm Round Bases. Also included is a Craftworld Transfer Sheet featuring 379 Aeldari glyphs and markings. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
£31.50

(RRP £37.50)





Drukhari
The Drukhari are a decadent race of alien tormentors and raiders.
45-43 COMBAT PATROL : DRUKHARI
The Drukhari are a decadent race of alien tormentors and raiders. Once part of a galaxy-spanning empire, the Drukhari now indulge in every macabre passion their supreme intelligence can conceive. They consider themselves superior to the galaxy’s other races and are afflicted by a gnawing sickness of the soul which only the suffering of others can fill. The ranks of the Drukhari are filled with fleet and agile warriors, each armed with weaponry designed to inflict maximum pain and, through their innate poise, they raise their torturous form of war into a gruesome artform.

Launch your own realspace raid with Combat Patrol: Drukhari! The contents of this set have been specifically chosen to provide you with an ideal Drukhari force for Combat Patrol-sized games – approximately 25 Power Level's worth of models.
This set includes the following multipart plastic units:
– 1x Archon
– 10x Kabalite Warriors
– 5x Incubi
– 1x Ravager
– 1x Raider
These kits come supplied with the relevant Citadel bases for their models, and the set also includes a Drukhari transfer sheet.
£76.00

(RRP £95.00)

20% Discount!
72-45 INDEX CARDS : DRUKHARI
The Drukhari are a decadent culture of alien tormentors and raiders. Once part of a galaxy-spanning empire, the Drukhari now indulge in every macabre passion their supreme intelligence can conceive.
This deck of Index: Drukhari cards will enhance your games from the moment you start playing Warhammer 40,000, giving you hands-on references to all the rules for your faction. The deck includes individual datasheets for every Drukhari unit, detailing their profiles, wargear, options, and special abilities. You'll also find reference cards for the Drukhari army rule – Power From Pain – as well as the Realspace Raiders Detachment, which includes four Enhancements, six Stratagems, and the Realspace Raiders rule.

Contents:- 24x Drukhari Datasheet Cards: Archon, Beastmaster, Court of the Archon, Cronos, Drazhar, Grotesques, Haemonculus, Hellions, Incubi, Kabalite Warriors, Lelith Hesperax
Mandrakes, Raider, Ravager, Razorwing Jetfighter, Reavers, Scourges, Succubus, Talos, Urien Rakarth, Venom, Voidraven Bomber, Wracks, Wyches,
3x Drukhari Index Cards, detailing the faction's army rule and the Realspace Raiders Detachment
Please note this product does not include cards for Drukhari products from Forge World.
All cards are 190mm x 126mm.
£10.80

(RRP £12.00)


45-07 DRUKHARI KABALITE WARRIORS
This box set contains 10 multi-part plastic Drukhari Warriors. This 102-piece set includes: five different styles of legs, 15 different heads (5 bare, 10 helmeted), 10 bodies (with three different male and three different female variants), and a host of optional extras. Also included are a shredder, a blaster, a splinter cannon, a dark lance, a blast pistol and an agoniser. Models supplied with 25mm round bases.
£19.25

(RRP £24.00)
45-08

DRUKHARI WYCHES
In the craft of murder, Wyches have no equal. In battle, Wyches feed upon screams of pain. With combat drugs coursing through their veins, Wyches roll, backflip and pirouette out of harm's way, stabbing through visors and neck-joints, slicing open a throat here and piercing a heart there.This box set contains 10 multi-part plastic Drukhari Wyches. This 92-piece set includes: 14 different heads, 10 different bodies (six female variants and four male variants). Also included are all of the weapon options listed in Codex: Dark Eldar, including: a razorflail, a blast pistol, a shardnet, a power weapon and an impaler. Models supplied with 25mm round bases

£23.00

(RRP £27.50)
45-11 DRUKHARI TALOS
The Talos Pain Engines are seen as the pinnacle of the Haemonculi's art. Creations of mad genius, each one is part organic and part mechanical, festooned with surgical apparatus and horrible-looking weapons of war. Only the sickest minds could have created the bewildering Talos Pain Engine. From hooks to chains, to fat curved and serrated blades, there is an eye-watering array of barbaric implements. Within the armoured, shell-like carapace and scorpion-like aesthetic lurks a muscular beast that has been somehow blended with machine in the most horrific manner.

This multi-part plastic kit contains 89 components with which to make one Drukhari Talos Pain Engine or one Cronos Parasite Engine. The box includes all manner of features: chain-flails, ichor injectors, a liquefier gun and many syringes, as well as several variant heads and arms. It is a remarkably macabre addition to any Drukhari collection.

£31.50

(RRP £37.50)
45-16 DRUKHARI SCOURGES
A rich and daring Drukhari may surrender himself to the Haemonculi, requesting that his bones be hollowed out, that bands of new muscle be grafted onto his torso, and powerful wings and adrenaline dispensers be attached to his shoulders so that he is capable of true flight. The Kabal overlords pay handsomely for these veteran warriors to fight for them and as a result the Scourges will often equip themselves with the best weaponry and armour that they can find. It is rare for the Scourges to engage the enemy up close, preferring to lay down a withering hail of fire before flying away out of harm's reach.

This multi-part plastic set contains five Drukhari Scourges in 80 components, including plenty of weapon upgrades in the form of a shredder, splinter cannon, haywire blaster, heat lance, blaster and a dark lance. There are also several weapon options should you wish to upgrade one of the Scourges into a Solarite to lead the unit. The set includes five 32mm bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
£19.00

(RRP £22.50)
103-26 Kill Team : Hand Of The Archon
Archons are the rulers of the Dark City's Kabals, callous Drukhari schemers driven by boundless avarice. When these cartel-masters require precision and certainty, they assemble their Hand – an elite team of Kabalite experts, chosen for their terrifying skills in everything from poison to bladework. Hands of the Archon accomplish their employer's dark whims without fail – all while jockeying for influence and prestige in the courts of Commorragh.

This multipart plastic kit builds 10 Kabalites, insidious agents of Drukhari warlords. These miniatures can be used as Hand of the Archon operatives in games of Kill Team, or built as Kabalite Warriors for Drukhari armies in Warhammer 40,000. These cruel warriors are armed with poisonous splinter rifles and an assortment of sadistic special weapons, designed to inflict maximum pain. The kit includes loads of components to customise your models and build kill team specialists like the stalking Skysplinter Assassin, flail-wielding Crimson Duellist, toxic Elixicant, and more. This kit comprises 126 plastic components and comes with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
£27.50

(RRP £32.50)
102-93 Kill Team: Corsair Voidscarred
This multipart plastic kit allows you to build 10 Corsairs, cunning Aeldari pirates armed with esoteric wargear. These miniatures can be used as Corsair Voidscarred operatives in games of Kill Team, or fielded with Aeldari and Drukhari armies in games of Warhammer 40,000 as a unit of Corsair Voidreavers or Corsair Voidscarred. This eclectic group of rogues contains one Felarch and nine Corsair Voidscarred, each of which can be equipped with a variety of weapons, heads, and accessories, or assembled as specialists including the Way Seeker, Soul Weaver, Shade Runner, and more.
This set comprises 159 plastic components, and is supplied with 10x Citadel 28.5mm Round Bases. Also included is a Craftworld Transfer Sheet featuring 379 Aeldari glyphs and markings. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
£31.50

(RRP £37.50)
Genestealer Cults
Genestealer Cults consist of mutated acolytes, turncoat soldiers, and predatory alien monsters. Corrupted by Tyranid gene-taint, the cults fight with the coordination of swarming insects and the zealotry of true believers.







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